|
|
|
|
| local Constants = {}
|
|
|
|
|
| Constants.Tags = {
|
| TreeSegment = "TreeSegment",
|
| TreeModel = "TreeModel",
|
| Draggable = "Draggable",
|
| Blueprint = "Blueprint",
|
| ConstructedPart = "ConstructedPart",
|
| EmptyPlot = "EmptyPlot",
|
| ClaimedPlot = "ClaimedPlot",
|
| MarketDropoff = "MarketDropoff",
|
| ShopCounter = "ShopCounter",
|
| BoxedItem = "BoxedItem",
|
| ProcessingMachine = "ProcessingMachine",
|
| Vehicle = "Vehicle",
|
| DronePad = "DronePad",
|
| HazardZone = "HazardZone",
|
| SwampZone = "SwampZone",
|
| WeightSwitch = "WeightSwitch",
|
| LogicSource = "LogicSource",
|
| SwampTires = "SwampTires",
|
| NPC = "NPC",
|
| BiomeZone = "BiomeZone",
|
| WorldBoundary = "WorldBoundary",
|
| SpawnPlatform = "SpawnPlatform",
|
| }
|
|
|
|
|
| Constants.Attributes = {
|
| TreeType = "TreeType",
|
| Health = "Health",
|
| ProcessState = "ProcessState",
|
| OwnerId = "OwnerId",
|
| ItemId = "ItemId",
|
| FillLevel = "FillLevel",
|
| WoodFilled = "WoodFilled",
|
| WoodRequired = "WoodRequired",
|
| StructureType = "StructureType",
|
| MaterialRequired = "MaterialRequired",
|
| MachineType = "MachineType",
|
| DegradedMult = "DegradedMult",
|
| Mutated = "Mutated",
|
| HazardType = "HazardType",
|
| ComponentType = "ComponentType",
|
| SourceType = "SourceType",
|
| TargetFunction = "TargetFunction",
|
| ConveyorSpeed = "ConveyorSpeed",
|
| Purchased = "Purchased",
|
| EquippedAxe = "EquippedAxe",
|
| BiomeName = "BiomeName",
|
| }
|
|
|
|
|
| Constants.ProcessStates = {
|
| Raw = "Raw",
|
| Stripped = "Stripped",
|
| Plank = "Plank",
|
| }
|
|
|
| return Constants
|
|
|