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|
|
| local GameConfig = {
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|
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| StarterCash = 500,
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| StarterAxe = "BasicAxe",
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|
|
|
|
| Stats = {
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| Cash = "Cash",
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| WoodChopped = "WoodChopped",
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| },
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|
|
|
|
| WorldBounds = {
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| MinX = -1500,
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| MaxX = 1500,
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| MinZ = -1500,
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| MaxZ = 1500,
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| },
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|
|
|
|
| SpawnPosition = Vector3.new(0, 5, 0),
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| SpawnPlatformSize = Vector3.new(60, 1, 60),
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|
|
|
|
| AutoSaveInterval = 120,
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|
|
|
|
| MaxPlayers = 12,
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|
|
|
|
| PlotPositions = {
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| Vector3.new(120, 0.5, 0),
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| Vector3.new(240, 0.5, 0),
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| Vector3.new(120, 0.5, 220),
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| Vector3.new(240, 0.5, 220),
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| Vector3.new(-120, 0.5, 0),
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| Vector3.new(-240, 0.5, 0),
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| Vector3.new(-120, 0.5, 220),
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| Vector3.new(-240, 0.5, 220),
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| Vector3.new(120, 0.5, -220),
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| Vector3.new(240, 0.5, -220),
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| Vector3.new(-120, 0.5, -220),
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| Vector3.new(-240, 0.5, -220),
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| },
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|
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|
|
| MarketPosition = Vector3.new(0, 0.5, -100),
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| MarketSize = Vector3.new(40, 10, 40),
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|
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| ShopPosition = Vector3.new(60, 0.5, -100),
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| ShopSize = Vector3.new(30, 12, 30),
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| }
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|
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| return GameConfig
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|