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Running
Zach Wentz
commited on
Commit
·
dfbefbe
1
Parent(s):
501ea68
🤖 Deploy openspiel_env environment - 2025-10-21 14:47:55
Browse files
Dockerfile
CHANGED
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# OpenSpiel
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# Use the
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# Built from: docker build -t
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# In GitHub Actions, this is overridden to use the GHCR base image
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ARG
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FROM ${
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# Avoid interactive prompts during build
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ENV DEBIAN_FRONTEND=noninteractive
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ENV TZ=UTC
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# Install build dependencies (curl already installed by openenv-base)
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RUN apt-get update && apt-get install -y --no-install-recommends \
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build-essential \
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clang \
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cmake \
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git \
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sudo \
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&& rm -rf /var/lib/apt/lists/*
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# Set up OpenSpiel build directory
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RUN mkdir /repo
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WORKDIR /repo
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# Clone OpenSpiel
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RUN git clone https://github.com/google-deepmind/open_spiel.git .
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# Run OpenSpiel's installation script (downloads C++ dependencies)
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RUN ./install.sh
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# Install Python dependencies
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RUN pip3 install --no-cache-dir --upgrade setuptools testresources importlib_metadata
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RUN pip3 install --no-cache-dir --upgrade -r requirements.txt cmake
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# Build OpenSpiel with Python 3.11
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# Use the exact same Python executable as the base image
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RUN mkdir -p build
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WORKDIR /repo/build
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RUN cmake -DPython3_EXECUTABLE=/usr/local/bin/python3 -DCMAKE_CXX_COMPILER=$(which clang++) ../open_spiel
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RUN make -j$(nproc) pyspiel
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# Install OpenSpiel Python requirements
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WORKDIR /repo
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RUN pip3 install --no-cache-dir --upgrade -r requirements.txt
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# Set Python path for OpenSpiel
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ENV PYTHONPATH=/repo:/repo/build/python:${PYTHONPATH}
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# Test OpenSpiel import to verify ABI compatibility
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RUN python3 -c "import pyspiel; print('OpenSpiel import successful')" || echo "OpenSpiel import failed"
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# Copy OpenEnv core (base image already set WORKDIR=/app)
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WORKDIR /app
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# OpenSpiel environment using pre-built OpenSpiel base image
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# Use the pre-built OpenSpiel base image (contains compiled OpenSpiel)
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# Built from: docker build -t openspiel-base:latest -f src/envs/openspiel_env/server/Dockerfile.openspiel-base .
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# In GitHub Actions, this is overridden to use the GHCR base image
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ARG OPENSPIEL_BASE_IMAGE=openspiel-base:latest
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FROM ${OPENSPIEL_BASE_IMAGE}
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# Copy OpenEnv core (base image already set WORKDIR=/app)
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WORKDIR /app
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src/envs/openspiel_env/server/Dockerfile
CHANGED
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@@ -4,55 +4,11 @@
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# This source code is licensed under the BSD-style license found in the
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# LICENSE file in the root directory of this source tree.
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# Use the
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-
# Built from: docker build -t
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# In GitHub Actions, this is overridden to use the GHCR base image
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-
ARG
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-
FROM ${
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-
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-
# Avoid interactive prompts during build
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-
ENV DEBIAN_FRONTEND=noninteractive
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-
ENV TZ=UTC
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-
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-
# Install build dependencies (curl already installed by openenv-base)
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-
RUN apt-get update && apt-get install -y --no-install-recommends \
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-
build-essential \
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-
clang \
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-
cmake \
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-
git \
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-
sudo \
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-
&& rm -rf /var/lib/apt/lists/*
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-
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-
# Set up OpenSpiel build directory
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RUN mkdir /repo
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-
WORKDIR /repo
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-
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# Clone OpenSpiel
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RUN git clone https://github.com/google-deepmind/open_spiel.git .
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-
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# Run OpenSpiel's installation script (downloads C++ dependencies)
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RUN ./install.sh
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-
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-
# Install Python dependencies
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RUN pip3 install --no-cache-dir --upgrade setuptools testresources importlib_metadata
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-
RUN pip3 install --no-cache-dir --upgrade -r requirements.txt cmake
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-
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-
# Build OpenSpiel with Python 3.11
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-
# Use the exact same Python executable as the base image
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-
RUN mkdir -p build
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-
WORKDIR /repo/build
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RUN cmake -DPython3_EXECUTABLE=/usr/local/bin/python3 -DCMAKE_CXX_COMPILER=$(which clang++) ../open_spiel
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RUN make -j$(nproc) pyspiel
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-
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-
# Install OpenSpiel Python requirements
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-
WORKDIR /repo
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RUN pip3 install --no-cache-dir --upgrade -r requirements.txt
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-
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# Set Python path for OpenSpiel
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ENV PYTHONPATH=/repo:/repo/build/python:${PYTHONPATH}
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-
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# Test OpenSpiel import to verify ABI compatibility
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RUN python3 -c "import pyspiel; print('OpenSpiel import successful')" || echo "OpenSpiel import failed"
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# Copy OpenEnv core (base image already set WORKDIR=/app)
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WORKDIR /app
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# This source code is licensed under the BSD-style license found in the
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# LICENSE file in the root directory of this source tree.
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+
# Use the pre-built OpenSpiel base image
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+
# Built from: docker build -t openspiel-base:latest -f src/envs/openspiel_env/server/Dockerfile.openspiel-base .
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# In GitHub Actions, this is overridden to use the GHCR base image
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ARG OPENSPIEL_BASE_IMAGE=openspiel-base:latest
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FROM ${OPENSPIEL_BASE_IMAGE}
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# Copy OpenEnv core (base image already set WORKDIR=/app)
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WORKDIR /app
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src/envs/openspiel_env/server/Dockerfile.openspiel-base
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# Copyright (c) Meta Platforms, Inc. and affiliates.
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# All rights reserved.
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#
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# This source code is licensed under the BSD-style license found in the
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+
# LICENSE file in the root directory of this source tree.
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| 6 |
+
|
| 7 |
+
# Pre-built OpenSpiel base image
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+
# This image contains OpenSpiel compiled and ready to use
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+
# Built from: docker build -t openspiel-base:latest -f src/envs/openspiel_env/server/Dockerfile.openspiel-base .
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+
# In GitHub Actions, this is overridden to use the GHCR base image
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ARG BASE_IMAGE=ghcr.io/meta-pytorch/openenv-base:latest
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FROM ${BASE_IMAGE}
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+
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# Avoid interactive prompts during build
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+
ENV DEBIAN_FRONTEND=noninteractive
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+
ENV TZ=UTC
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+
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| 18 |
+
# Install build dependencies (curl already installed by openenv-base)
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| 19 |
+
RUN apt-get update && apt-get install -y --no-install-recommends \
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| 20 |
+
build-essential \
|
| 21 |
+
clang \
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| 22 |
+
cmake \
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+
git \
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| 24 |
+
sudo \
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| 25 |
+
&& rm -rf /var/lib/apt/lists/*
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| 26 |
+
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| 27 |
+
# Set up OpenSpiel build directory
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| 28 |
+
RUN mkdir /repo
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+
WORKDIR /repo
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+
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+
# Clone OpenSpiel
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| 32 |
+
RUN git clone https://github.com/google-deepmind/open_spiel.git .
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| 33 |
+
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+
# Run OpenSpiel's installation script (downloads C++ dependencies)
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+
RUN ./install.sh
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+
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+
# Install Python dependencies
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| 38 |
+
RUN pip3 install --no-cache-dir --upgrade setuptools testresources importlib_metadata
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| 39 |
+
RUN pip3 install --no-cache-dir --upgrade -r requirements.txt cmake
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| 40 |
+
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| 41 |
+
# Build OpenSpiel with Python 3.11
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+
# Use the exact same Python executable as the base image
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| 43 |
+
RUN mkdir -p build
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+
WORKDIR /repo/build
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+
RUN cmake -DPython3_EXECUTABLE=/usr/local/bin/python3 -DCMAKE_CXX_COMPILER=$(which clang++) ../open_spiel
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+
RUN make -j$(nproc) pyspiel
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+
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+
# Install OpenSpiel Python requirements
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+
WORKDIR /repo
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+
RUN pip3 install --no-cache-dir --upgrade -r requirements.txt
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+
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+
# Set Python path for OpenSpiel
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+
ENV PYTHONPATH=/repo:/repo/build/python:${PYTHONPATH}
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+
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+
# Test OpenSpiel import to verify ABI compatibility
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| 56 |
+
RUN python3 -c "import pyspiel; print('OpenSpiel import successful')" || echo "OpenSpiel import failed"
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| 57 |
+
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+
# Clean up build dependencies to reduce image size
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RUN apt-get remove -y build-essential clang cmake git sudo || true && \
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apt-get autoremove -y && \
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apt-get clean && \
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rm -rf /var/lib/apt/lists/*
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# Set working directory back to /app (standard for openenv-base)
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WORKDIR /app
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