ARMS - Attention Reasoning Memory Store

Position IS Relationship - A Spatial Memory Fabric for AI Systems

ARMS is a spatial memory fabric that enables AI systems to store and retrieve computed states by their native dimensional coordinates. Unlike traditional databases that require explicit relationships through foreign keys or learned topology through approximate nearest neighbor algorithms, ARMS operates on a fundamental principle: proximity defines connection.

ARMS Architecture

The Problem

Current AI memory approaches all lose information:

  • Extended context: Expensive, doesn't scale beyond training length
  • RAG retrieval: Retrieves text, requires recomputation of attention
  • Vector databases: Treat all data as unstructured point clouds
  • External memory: Key-value stores with explicit indexing

Traditional vs ARMS

The ARMS Insight

Traditional:  State β†’ Project β†’ Index β†’ Retrieve β†’ Reconstruct
              (lossy at each step)

ARMS:         State β†’ Store AT coordinates β†’ Retrieve β†’ Inject directly
              (native representation preserved)

The Five Primitives

Everything in ARMS reduces to five operations:

Five Primitives

Primitive Type Purpose
Point Vec<f32> Any dimensionality
Proximity fn(a, b) -> f32 How related?
Merge fn(points) -> point Compose together
Place fn(point, data) -> id Exist in space
Near fn(point, k) -> ids What's related?

Quick Start

use arms_core::{Arms, ArmsConfig, Point};

// Create ARMS with default config
let mut arms = Arms::new(ArmsConfig::new(768));

// Place a point in the space
let point = Point::new(vec![0.1; 768]);
let id = arms.place(point, b"my data".to_vec()).unwrap();

// Find nearby points
let query = Point::new(vec![0.1; 768]);
let neighbors = arms.near(&query, 5).unwrap();

Hexagonal Architecture

ARMS follows a hexagonal (ports-and-adapters) architecture. The core domain contains pure math with no I/O. Ports define trait contracts. Adapters provide swappable implementations.

Hexagonal Architecture

β”Œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”
β”‚                         ARMS                                β”‚
β”œβ”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€
β”‚  CORE (pure math, no I/O)                                   β”‚
β”‚    Point, Id, Blob, Proximity, Merge                        β”‚
β”‚                                                             β”‚
β”‚  PORTS (trait contracts)                                    β”‚
β”‚    Place, Near, Latency                                     β”‚
β”‚                                                             β”‚
β”‚  ADAPTERS (swappable implementations)                       β”‚
β”‚    Storage: Memory, NVMe (planned)                          β”‚
β”‚    Index: Flat, HAT (see arms-hat crate)                    β”‚
β”‚                                                             β”‚
β”‚  ENGINE (orchestration)                                     β”‚
β”‚    Arms - the main entry point                              β”‚
β””β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”€β”˜

The Hippocampus Analogy

ARMS functions as an artificial hippocampus for AI systems:

Hippocampus Analogy

Hippocampus ARMS
Encodes episodic memories Stores attention states
Spatial navigation High-dimensional proximity
Pattern completion Near queries
Memory consolidation Merge operations
Place cells Points at coordinates

Ecosystem

ARMS Ecosystem

Related Crates

  • arms-hat - Hierarchical Attention Tree index adapter (100% recall, 70x faster than HNSW)

Planned Adapters

  • arms-nvme - Persistent storage via memory-mapped files
  • arms-distributed - Sharded storage across machines
  • arms-gpu - CUDA-accelerated similarity search
  • arms-py - Python bindings

Proximity Functions

Built-in proximity measures:

  • Cosine - Angle between vectors (semantic similarity)
  • Euclidean - Straight-line distance
  • DotProduct - Raw dot product
  • Manhattan - L1 distance

Installation

[dependencies]
arms-core = "0.1"

Paper

The research paper is available in the paper/ directory.

ARMS: A Spatial Memory Fabric for AI Systems Andrew Young, 2026

License

MIT License - see LICENSE

Citation

If you use ARMS in research, please cite:

@article{young2026arms,
  author = {Young, Andrew},
  title = {ARMS: A Spatial Memory Fabric for AI Systems},
  journal = {arXiv preprint},
  year = {2026},
  url = {https://github.com/automate-capture/arms}
}

Author

Andrew Young - andrew@automate-capture.com

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