prompt large_stringlengths 72 9.34k | completion large_stringlengths 0 7.61k |
|---|---|
<|file_name|>openssl_wrap.py<|end_file_name|><|fim▁begin|># OpenSSL is more stable then ssl
# but OpenSSL is different then ssl, so need a wrapper
import sys
import os
import OpenSSL
SSLError = OpenSSL.SSL.WantReadError
import select
import time
import socket
import logging
ssl_version = ''
class SSLConnection(obj... | |
<|file_name|>openssl_wrap.py<|end_file_name|><|fim▁begin|>
# OpenSSL is more stable then ssl
# but OpenSSL is different then ssl, so need a wrapper
import sys
import os
import OpenSSL
SSLError = OpenSSL.SSL.WantReadError
import select
import time
import socket
import logging
ssl_version = ''
class SSLConnection(ob... | """OpenSSL Connection Wrapper"""
def __init__(self, context, sock):
self._context = context
self._sock = sock
self._connection = OpenSSL.SSL.Connection(context, sock)
self._makefile_refs = 0
def __getattr__(self, attr):
if attr not in ('_context', '_sock', '_connect... |
<|file_name|>openssl_wrap.py<|end_file_name|><|fim▁begin|>
# OpenSSL is more stable then ssl
# but OpenSSL is different then ssl, so need a wrapper
import sys
import os
import OpenSSL
SSLError = OpenSSL.SSL.WantReadError
import select
import time
import socket
import logging
ssl_version = ''
class SSLConnection(ob... | self._context = context
self._sock = sock
self._connection = OpenSSL.SSL.Connection(context, sock)
self._makefile_refs = 0 |
<|file_name|>openssl_wrap.py<|end_file_name|><|fim▁begin|>
# OpenSSL is more stable then ssl
# but OpenSSL is different then ssl, so need a wrapper
import sys
import os
import OpenSSL
SSLError = OpenSSL.SSL.WantReadError
import select
import time
import socket
import logging
ssl_version = ''
class SSLConnection(ob... | if attr not in ('_context', '_sock', '_connection', '_makefile_refs'):
return getattr(self._connection, attr) |
<|file_name|>openssl_wrap.py<|end_file_name|><|fim▁begin|>
# OpenSSL is more stable then ssl
# but OpenSSL is different then ssl, so need a wrapper
import sys
import os
import OpenSSL
SSLError = OpenSSL.SSL.WantReadError
import select
import time
import socket
import logging
ssl_version = ''
class SSLConnection(ob... | timeout = self._sock.gettimeout() or 0.1
fd = self._sock.fileno()
time_start = time.time()
while True:
try:
return io_func(*args, **kwargs)
except (OpenSSL.SSL.WantReadError, OpenSSL.SSL.WantX509LookupError):
sys.exc_clear()
... |
<|file_name|>openssl_wrap.py<|end_file_name|><|fim▁begin|>
# OpenSSL is more stable then ssl
# but OpenSSL is different then ssl, so need a wrapper
import sys
import os
import OpenSSL
SSLError = OpenSSL.SSL.WantReadError
import select
import time
import socket
import logging
ssl_version = ''
class SSLConnection(ob... | sock, addr = self._sock.accept()
client = OpenSSL.SSL.Connection(sock._context, sock)
return client, addr |
<|file_name|>openssl_wrap.py<|end_file_name|><|fim▁begin|>
# OpenSSL is more stable then ssl
# but OpenSSL is different then ssl, so need a wrapper
import sys
import os
import OpenSSL
SSLError = OpenSSL.SSL.WantReadError
import select
import time
import socket
import logging
ssl_version = ''
class SSLConnection(ob... | self.__iowait(self._connection.do_handshake) |
<|file_name|>openssl_wrap.py<|end_file_name|><|fim▁begin|>
# OpenSSL is more stable then ssl
# but OpenSSL is different then ssl, so need a wrapper
import sys
import os
import OpenSSL
SSLError = OpenSSL.SSL.WantReadError
import select
import time
import socket
import logging
ssl_version = ''
class SSLConnection(ob... | return self.__iowait(self._connection.connect, *args, **kwargs) |
<|file_name|>openssl_wrap.py<|end_file_name|><|fim▁begin|>
# OpenSSL is more stable then ssl
# but OpenSSL is different then ssl, so need a wrapper
import sys
import os
import OpenSSL
SSLError = OpenSSL.SSL.WantReadError
import select
import time
import socket
import logging
ssl_version = ''
class SSLConnection(ob... | try:
return self.__iowait(self._connection.send, data, flags)
except OpenSSL.SSL.SysCallError as e:
if e[0] == -1 and not data:
# errors when writing empty strings are expected and can be ignored
return 0
raise |
<|file_name|>openssl_wrap.py<|end_file_name|><|fim▁begin|>
# OpenSSL is more stable then ssl
# but OpenSSL is different then ssl, so need a wrapper
import sys
import os
import OpenSSL
SSLError = OpenSSL.SSL.WantReadError
import select
import time
import socket
import logging
ssl_version = ''
class SSLConnection(ob... | if hasattr(data, 'tobytes'):
data = data.tobytes()
return self.__send(data, flags) |
<|file_name|>openssl_wrap.py<|end_file_name|><|fim▁begin|>
# OpenSSL is more stable then ssl
# but OpenSSL is different then ssl, so need a wrapper
import sys
import os
import OpenSSL
SSLError = OpenSSL.SSL.WantReadError
import select
import time
import socket
import logging
ssl_version = ''
class SSLConnection(ob... | pending = self._connection.pending()
if pending:
return self._connection.recv(min(pending, bufsiz))
try:
return self.__iowait(self._connection.recv, bufsiz, flags)
except OpenSSL.SSL.ZeroReturnError:
return ''
except OpenSSL.SSL.SysCallError as... |
<|file_name|>openssl_wrap.py<|end_file_name|><|fim▁begin|>
# OpenSSL is more stable then ssl
# but OpenSSL is different then ssl, so need a wrapper
import sys
import os
import OpenSSL
SSLError = OpenSSL.SSL.WantReadError
import select
import time
import socket
import logging
ssl_version = ''
class SSLConnection(ob... | return self.recv(bufsiz, flags) |
<|file_name|>openssl_wrap.py<|end_file_name|><|fim▁begin|>
# OpenSSL is more stable then ssl
# but OpenSSL is different then ssl, so need a wrapper
import sys
import os
import OpenSSL
SSLError = OpenSSL.SSL.WantReadError
import select
import time
import socket
import logging
ssl_version = ''
class SSLConnection(ob... | return self.sendall(buf, flags) |
<|file_name|>openssl_wrap.py<|end_file_name|><|fim▁begin|>
# OpenSSL is more stable then ssl
# but OpenSSL is different then ssl, so need a wrapper
import sys
import os
import OpenSSL
SSLError = OpenSSL.SSL.WantReadError
import select
import time
import socket
import logging
ssl_version = ''
class SSLConnection(ob... | if self._makefile_refs < 1:
self._connection = None
if self._sock:
socket.socket.close(self._sock)
else:
self._makefile_refs -= 1 |
<|file_name|>openssl_wrap.py<|end_file_name|><|fim▁begin|>
# OpenSSL is more stable then ssl
# but OpenSSL is different then ssl, so need a wrapper
import sys
import os
import OpenSSL
SSLError = OpenSSL.SSL.WantReadError
import select
import time
import socket
import logging
ssl_version = ''
class SSLConnection(ob... | self._makefile_refs += 1
return socket._fileobject(self, mode, bufsize, close=True) |
<|file_name|>openssl_wrap.py<|end_file_name|><|fim▁begin|>
# OpenSSL is more stable then ssl
# but OpenSSL is different then ssl, so need a wrapper
import sys
import os
import OpenSSL
SSLError = OpenSSL.SSL.WantReadError
import select
import time
import socket
import logging
ssl_version = ''
class SSLConnection(ob... | global ssl_version
if not ssl_version:
if hasattr(OpenSSL.SSL, "TLSv1_2_METHOD"):
ssl_version = "TLSv1_2"
elif hasattr(OpenSSL.SSL, "TLSv1_1_METHOD"):
ssl_version = "TLSv1_1"
elif hasattr(OpenSSL.SSL, "TLSv1_METHOD"):
... |
<|file_name|>openssl_wrap.py<|end_file_name|><|fim▁begin|>
# OpenSSL is more stable then ssl
# but OpenSSL is different then ssl, so need a wrapper
import sys
import os
import OpenSSL
SSLError = OpenSSL.SSL.WantReadError
import select
import time
import socket
import logging
ssl_version = ''
class SSLConnection(ob... | return getattr(self._connection, attr) |
<|file_name|>openssl_wrap.py<|end_file_name|><|fim▁begin|>
# OpenSSL is more stable then ssl
# but OpenSSL is different then ssl, so need a wrapper
import sys
import os
import OpenSSL
SSLError = OpenSSL.SSL.WantReadError
import select
import time
import socket
import logging
ssl_version = ''
class SSLConnection(ob... | break |
<|file_name|>openssl_wrap.py<|end_file_name|><|fim▁begin|>
# OpenSSL is more stable then ssl
# but OpenSSL is different then ssl, so need a wrapper
import sys
import os
import OpenSSL
SSLError = OpenSSL.SSL.WantReadError
import select
import time
import socket
import logging
ssl_version = ''
class SSLConnection(ob... | break |
<|file_name|>openssl_wrap.py<|end_file_name|><|fim▁begin|>
# OpenSSL is more stable then ssl
# but OpenSSL is different then ssl, so need a wrapper
import sys
import os
import OpenSSL
SSLError = OpenSSL.SSL.WantReadError
import select
import time
import socket
import logging
ssl_version = ''
class SSLConnection(ob... | break |
<|file_name|>openssl_wrap.py<|end_file_name|><|fim▁begin|>
# OpenSSL is more stable then ssl
# but OpenSSL is different then ssl, so need a wrapper
import sys
import os
import OpenSSL
SSLError = OpenSSL.SSL.WantReadError
import select
import time
import socket
import logging
ssl_version = ''
class SSLConnection(ob... | break |
<|file_name|>openssl_wrap.py<|end_file_name|><|fim▁begin|>
# OpenSSL is more stable then ssl
# but OpenSSL is different then ssl, so need a wrapper
import sys
import os
import OpenSSL
SSLError = OpenSSL.SSL.WantReadError
import select
import time
import socket
import logging
ssl_version = ''
class SSLConnection(ob... | return 0 |
<|file_name|>openssl_wrap.py<|end_file_name|><|fim▁begin|>
# OpenSSL is more stable then ssl
# but OpenSSL is different then ssl, so need a wrapper
import sys
import os
import OpenSSL
SSLError = OpenSSL.SSL.WantReadError
import select
import time
import socket
import logging
ssl_version = ''
class SSLConnection(ob... | data = data.tobytes() |
<|file_name|>openssl_wrap.py<|end_file_name|><|fim▁begin|>
# OpenSSL is more stable then ssl
# but OpenSSL is different then ssl, so need a wrapper
import sys
import os
import OpenSSL
SSLError = OpenSSL.SSL.WantReadError
import select
import time
import socket
import logging
ssl_version = ''
class SSLConnection(ob... | return self._connection.recv(min(pending, bufsiz)) |
<|file_name|>openssl_wrap.py<|end_file_name|><|fim▁begin|>
# OpenSSL is more stable then ssl
# but OpenSSL is different then ssl, so need a wrapper
import sys
import os
import OpenSSL
SSLError = OpenSSL.SSL.WantReadError
import select
import time
import socket
import logging
ssl_version = ''
class SSLConnection(ob... | return '' |
<|file_name|>openssl_wrap.py<|end_file_name|><|fim▁begin|>
# OpenSSL is more stable then ssl
# but OpenSSL is different then ssl, so need a wrapper
import sys
import os
import OpenSSL
SSLError = OpenSSL.SSL.WantReadError
import select
import time
import socket
import logging
ssl_version = ''
class SSLConnection(ob... | self._connection = None
if self._sock:
socket.socket.close(self._sock) |
<|file_name|>openssl_wrap.py<|end_file_name|><|fim▁begin|>
# OpenSSL is more stable then ssl
# but OpenSSL is different then ssl, so need a wrapper
import sys
import os
import OpenSSL
SSLError = OpenSSL.SSL.WantReadError
import select
import time
import socket
import logging
ssl_version = ''
class SSLConnection(ob... | socket.socket.close(self._sock) |
<|file_name|>openssl_wrap.py<|end_file_name|><|fim▁begin|>
# OpenSSL is more stable then ssl
# but OpenSSL is different then ssl, so need a wrapper
import sys
import os
import OpenSSL
SSLError = OpenSSL.SSL.WantReadError
import select
import time
import socket
import logging
ssl_version = ''
class SSLConnection(ob... | self._makefile_refs -= 1 |
<|file_name|>openssl_wrap.py<|end_file_name|><|fim▁begin|>
# OpenSSL is more stable then ssl
# but OpenSSL is different then ssl, so need a wrapper
import sys
import os
import OpenSSL
SSLError = OpenSSL.SSL.WantReadError
import select
import time
import socket
import logging
ssl_version = ''
class SSLConnection(ob... | if hasattr(OpenSSL.SSL, "TLSv1_2_METHOD"):
ssl_version = "TLSv1_2"
elif hasattr(OpenSSL.SSL, "TLSv1_1_METHOD"):
ssl_version = "TLSv1_1"
elif hasattr(OpenSSL.SSL, "TLSv1_METHOD"):
ssl_version = "TLSv1"
else:
s... |
<|file_name|>openssl_wrap.py<|end_file_name|><|fim▁begin|>
# OpenSSL is more stable then ssl
# but OpenSSL is different then ssl, so need a wrapper
import sys
import os
import OpenSSL
SSLError = OpenSSL.SSL.WantReadError
import select
import time
import socket
import logging
ssl_version = ''
class SSLConnection(ob... | ssl_version = "TLSv1_2" |
<|file_name|>openssl_wrap.py<|end_file_name|><|fim▁begin|>
# OpenSSL is more stable then ssl
# but OpenSSL is different then ssl, so need a wrapper
import sys
import os
import OpenSSL
SSLError = OpenSSL.SSL.WantReadError
import select
import time
import socket
import logging
ssl_version = ''
class SSLConnection(ob... | ssl_version = "TLSv1_1" |
<|file_name|>openssl_wrap.py<|end_file_name|><|fim▁begin|>
# OpenSSL is more stable then ssl
# but OpenSSL is different then ssl, so need a wrapper
import sys
import os
import OpenSSL
SSLError = OpenSSL.SSL.WantReadError
import select
import time
import socket
import logging
ssl_version = ''
class SSLConnection(ob... | ssl_version = "TLSv1" |
<|file_name|>openssl_wrap.py<|end_file_name|><|fim▁begin|>
# OpenSSL is more stable then ssl
# but OpenSSL is different then ssl, so need a wrapper
import sys
import os
import OpenSSL
SSLError = OpenSSL.SSL.WantReadError
import select
import time
import socket
import logging
ssl_version = ''
class SSLConnection(ob... | ssl_version = "SSLv23" |
<|file_name|>openssl_wrap.py<|end_file_name|><|fim▁begin|>
# OpenSSL is more stable then ssl
# but OpenSSL is different then ssl, so need a wrapper
import sys
import os
import OpenSSL
SSLError = OpenSSL.SSL.WantReadError
import select
import time
import socket
import logging
ssl_version = ''
class SSLConnection(ob... | ssl_version = "TLSv1" |
<|file_name|>openssl_wrap.py<|end_file_name|><|fim▁begin|>
# OpenSSL is more stable then ssl
# but OpenSSL is different then ssl, so need a wrapper
import sys
import os
import OpenSSL
SSLError = OpenSSL.SSL.WantReadError
import select
import time
import socket
import logging
ssl_version = ''
class SSLConnection(ob... | ssl_context.load_verify_locations(os.path.abspath(ca_certs))
ssl_context.set_verify(OpenSSL.SSL.VERIFY_PEER, lambda c, x, e, d, ok: ok) |
<|file_name|>openssl_wrap.py<|end_file_name|><|fim▁begin|>
# OpenSSL is more stable then ssl
# but OpenSSL is different then ssl, so need a wrapper
import sys
import os
import OpenSSL
SSLError = OpenSSL.SSL.WantReadError
import select
import time
import socket
import logging
ssl_version = ''
class SSLConnection(ob... | ssl_context.set_verify(OpenSSL.SSL.VERIFY_NONE, lambda c, x, e, d, ok: ok) |
<|file_name|>openssl_wrap.py<|end_file_name|><|fim▁begin|>
# OpenSSL is more stable then ssl
# but OpenSSL is different then ssl, so need a wrapper
import sys
import os
import OpenSSL
SSLError = OpenSSL.SSL.WantReadError
import select
import time
import socket
import logging
ssl_version = ''
class SSLConnection(ob... | __init__ |
<|file_name|>openssl_wrap.py<|end_file_name|><|fim▁begin|>
# OpenSSL is more stable then ssl
# but OpenSSL is different then ssl, so need a wrapper
import sys
import os
import OpenSSL
SSLError = OpenSSL.SSL.WantReadError
import select
import time
import socket
import logging
ssl_version = ''
class SSLConnection(ob... | __getattr__ |
<|file_name|>openssl_wrap.py<|end_file_name|><|fim▁begin|>
# OpenSSL is more stable then ssl
# but OpenSSL is different then ssl, so need a wrapper
import sys
import os
import OpenSSL
SSLError = OpenSSL.SSL.WantReadError
import select
import time
import socket
import logging
ssl_version = ''
class SSLConnection(ob... | __iowait |
<|file_name|>openssl_wrap.py<|end_file_name|><|fim▁begin|>
# OpenSSL is more stable then ssl
# but OpenSSL is different then ssl, so need a wrapper
import sys
import os
import OpenSSL
SSLError = OpenSSL.SSL.WantReadError
import select
import time
import socket
import logging
ssl_version = ''
class SSLConnection(ob... | accept |
<|file_name|>openssl_wrap.py<|end_file_name|><|fim▁begin|>
# OpenSSL is more stable then ssl
# but OpenSSL is different then ssl, so need a wrapper
import sys
import os
import OpenSSL
SSLError = OpenSSL.SSL.WantReadError
import select
import time
import socket
import logging
ssl_version = ''
class SSLConnection(ob... | do_handshake |
<|file_name|>openssl_wrap.py<|end_file_name|><|fim▁begin|>
# OpenSSL is more stable then ssl
# but OpenSSL is different then ssl, so need a wrapper
import sys
import os
import OpenSSL
SSLError = OpenSSL.SSL.WantReadError
import select
import time
import socket
import logging
ssl_version = ''
class SSLConnection(ob... | connect |
<|file_name|>openssl_wrap.py<|end_file_name|><|fim▁begin|>
# OpenSSL is more stable then ssl
# but OpenSSL is different then ssl, so need a wrapper
import sys
import os
import OpenSSL
SSLError = OpenSSL.SSL.WantReadError
import select
import time
import socket
import logging
ssl_version = ''
class SSLConnection(ob... | __send |
<|file_name|>openssl_wrap.py<|end_file_name|><|fim▁begin|>
# OpenSSL is more stable then ssl
# but OpenSSL is different then ssl, so need a wrapper
import sys
import os
import OpenSSL
SSLError = OpenSSL.SSL.WantReadError
import select
import time
import socket
import logging
ssl_version = ''
class SSLConnection(ob... | __send_memoryview |
<|file_name|>openssl_wrap.py<|end_file_name|><|fim▁begin|>
# OpenSSL is more stable then ssl
# but OpenSSL is different then ssl, so need a wrapper
import sys
import os
import OpenSSL
SSLError = OpenSSL.SSL.WantReadError
import select
import time
import socket
import logging
ssl_version = ''
class SSLConnection(ob... | recv |
<|file_name|>openssl_wrap.py<|end_file_name|><|fim▁begin|>
# OpenSSL is more stable then ssl
# but OpenSSL is different then ssl, so need a wrapper
import sys
import os
import OpenSSL
SSLError = OpenSSL.SSL.WantReadError
import select
import time
import socket
import logging
ssl_version = ''
class SSLConnection(ob... | read |
<|file_name|>openssl_wrap.py<|end_file_name|><|fim▁begin|>
# OpenSSL is more stable then ssl
# but OpenSSL is different then ssl, so need a wrapper
import sys
import os
import OpenSSL
SSLError = OpenSSL.SSL.WantReadError
import select
import time
import socket
import logging
ssl_version = ''
class SSLConnection(ob... | write |
<|file_name|>openssl_wrap.py<|end_file_name|><|fim▁begin|>
# OpenSSL is more stable then ssl
# but OpenSSL is different then ssl, so need a wrapper
import sys
import os
import OpenSSL
SSLError = OpenSSL.SSL.WantReadError
import select
import time
import socket
import logging
ssl_version = ''
class SSLConnection(ob... | close |
<|file_name|>openssl_wrap.py<|end_file_name|><|fim▁begin|>
# OpenSSL is more stable then ssl
# but OpenSSL is different then ssl, so need a wrapper
import sys
import os
import OpenSSL
SSLError = OpenSSL.SSL.WantReadError
import select
import time
import socket
import logging
ssl_version = ''
class SSLConnection(ob... | makefile |
<|file_name|>openssl_wrap.py<|end_file_name|><|fim▁begin|>
# OpenSSL is more stable then ssl
# but OpenSSL is different then ssl, so need a wrapper
import sys
import os
import OpenSSL
SSLError = OpenSSL.SSL.WantReadError
import select
import time
import socket
import logging
ssl_version = ''
class SSLConnection(ob... | context_builder |
<|file_name|>album.py<|end_file_name|><|fim▁begin|>from ..models import Album
from ..resource import SingleResource, ListResource
from ..schemas import AlbumSchema
class SingleAlbum(SingleResource):
schema = AlbumSchema()<|fim▁hole|> routes = ('/album/<int:id>/',)
model = Album
class ListAlbums(ListResou... | |
<|file_name|>album.py<|end_file_name|><|fim▁begin|>from ..models import Album
from ..resource import SingleResource, ListResource
from ..schemas import AlbumSchema
class SingleAlbum(SingleResource):
<|fim_middle|>
class ListAlbums(ListResource):
schema = AlbumSchema(many=True)
routes = ('/album/', '/tr... | schema = AlbumSchema()
routes = ('/album/<int:id>/',)
model = Album |
<|file_name|>album.py<|end_file_name|><|fim▁begin|>from ..models import Album
from ..resource import SingleResource, ListResource
from ..schemas import AlbumSchema
class SingleAlbum(SingleResource):
schema = AlbumSchema()
routes = ('/album/<int:id>/',)
model = Album
class ListAlbums(ListResource):
<... | schema = AlbumSchema(many=True)
routes = ('/album/', '/tracklist/')
model = Album |
<|file_name|>sprites.py<|end_file_name|><|fim▁begin|>class Sprite(object):
def __init__(self, xPos, yPos):
self.x = xPos
self.y = yPos
self.th = 32
self.tw = 32
def checkCollision(self, otherSprite):
if (self.x < otherSprite.x + otherSprite.tw and otherSprite.x ... | |
<|file_name|>sprites.py<|end_file_name|><|fim▁begin|>class Sprite(object):
<|fim_middle|>
class Actor(Sprite):
def __init__(self, xPos, yPos):
super(Actor, self).__init__(xPos, yPos)
self.speed = 5
self.dy = 0
self.d = 3
self.dir = "right"
# self.newdi... | def __init__(self, xPos, yPos):
self.x = xPos
self.y = yPos
self.th = 32
self.tw = 32
def checkCollision(self, otherSprite):
if (self.x < otherSprite.x + otherSprite.tw and otherSprite.x < self.x + self.tw
and self.y < otherSprite.y + otherSprite.th and o... |
<|file_name|>sprites.py<|end_file_name|><|fim▁begin|>class Sprite(object):
def __init__(self, xPos, yPos):
<|fim_middle|>
def checkCollision(self, otherSprite):
if (self.x < otherSprite.x + otherSprite.tw and otherSprite.x < self.x + self.tw
and self.y < otherSprite.y + ot... | self.x = xPos
self.y = yPos
self.th = 32
self.tw = 32 |
<|file_name|>sprites.py<|end_file_name|><|fim▁begin|>class Sprite(object):
def __init__(self, xPos, yPos):
self.x = xPos
self.y = yPos
self.th = 32
self.tw = 32
def checkCollision(self, otherSprite):
<|fim_middle|>
class Actor(Sprite):
def __init__(se... | if (self.x < otherSprite.x + otherSprite.tw and otherSprite.x < self.x + self.tw
and self.y < otherSprite.y + otherSprite.th and otherSprite.y < self.y + self.th):
return True
else:
return False |
<|file_name|>sprites.py<|end_file_name|><|fim▁begin|>class Sprite(object):
def __init__(self, xPos, yPos):
self.x = xPos
self.y = yPos
self.th = 32
self.tw = 32
def checkCollision(self, otherSprite):
if (self.x < otherSprite.x + otherSprite.tw and otherSprite.x ... | def __init__(self, xPos, yPos):
super(Actor, self).__init__(xPos, yPos)
self.speed = 5
self.dy = 0
self.d = 3
self.dir = "right"
# self.newdir = "right"
self.state = "standing"
self.walkR = []
self.walkL = []
def loadPics(self):
... |
<|file_name|>sprites.py<|end_file_name|><|fim▁begin|>class Sprite(object):
def __init__(self, xPos, yPos):
self.x = xPos
self.y = yPos
self.th = 32
self.tw = 32
def checkCollision(self, otherSprite):
if (self.x < otherSprite.x + otherSprite.tw and otherSprite.x ... | super(Actor, self).__init__(xPos, yPos)
self.speed = 5
self.dy = 0
self.d = 3
self.dir = "right"
# self.newdir = "right"
self.state = "standing"
self.walkR = []
self.walkL = [] |
<|file_name|>sprites.py<|end_file_name|><|fim▁begin|>class Sprite(object):
def __init__(self, xPos, yPos):
self.x = xPos
self.y = yPos
self.th = 32
self.tw = 32
def checkCollision(self, otherSprite):
if (self.x < otherSprite.x + otherSprite.tw and otherSprite.x ... | self.standing = loadImage("gripe_stand.png")
self.falling = loadImage("grfalling.png")
for i in range(8):
imageName = "gr" + str(i) + ".png"
self.walkR.append(loadImage(imageName))
for i in range(8):
imageName = "gl" + str(i) + ".png"
self.... |
<|file_name|>sprites.py<|end_file_name|><|fim▁begin|>class Sprite(object):
def __init__(self, xPos, yPos):
self.x = xPos
self.y = yPos
self.th = 32
self.tw = 32
def checkCollision(self, otherSprite):
if (self.x < otherSprite.x + otherSprite.tw and otherSprite.x ... | if wall.state == "hidden":
if (self.x >= wall.x - self.d and
(self.x + 32 <= wall.x + 32 + self.d)):
return False |
<|file_name|>sprites.py<|end_file_name|><|fim▁begin|>class Sprite(object):
def __init__(self, xPos, yPos):
self.x = xPos
self.y = yPos
self.th = 32
self.tw = 32
def checkCollision(self, otherSprite):
if (self.x < otherSprite.x + otherSprite.tw and otherSprite.x ... | if self.dir == "right":
if self.state == "walking":
self.im = self.walkR[frameCount % 8]
self.dx = self.speed
elif self.state == "standing":
self.im = self.standing
self.dx = 0
elif self.state == "falling":
... |
<|file_name|>sprites.py<|end_file_name|><|fim▁begin|>class Sprite(object):
def __init__(self, xPos, yPos):
self.x = xPos
self.y = yPos
self.th = 32
self.tw = 32
def checkCollision(self, otherSprite):
if (self.x < otherSprite.x + otherSprite.tw and otherSprite.x ... | image(self.im, self.x, self.y) |
<|file_name|>sprites.py<|end_file_name|><|fim▁begin|>class Sprite(object):
def __init__(self, xPos, yPos):
self.x = xPos
self.y = yPos
self.th = 32
self.tw = 32
def checkCollision(self, otherSprite):
if (self.x < otherSprite.x + otherSprite.tw and otherSprite.x ... | def __init__(self, xPos, yPos):
super(Block, self).__init__(xPos, yPos)
self.state = "visible"
def loadPics(self):
self.im = loadImage("block.png")
def display(self):
if self.state == "visible":
image(self.im, self.x, self.y) |
<|file_name|>sprites.py<|end_file_name|><|fim▁begin|>class Sprite(object):
def __init__(self, xPos, yPos):
self.x = xPos
self.y = yPos
self.th = 32
self.tw = 32
def checkCollision(self, otherSprite):
if (self.x < otherSprite.x + otherSprite.tw and otherSprite.x ... | super(Block, self).__init__(xPos, yPos)
self.state = "visible" |
<|file_name|>sprites.py<|end_file_name|><|fim▁begin|>class Sprite(object):
def __init__(self, xPos, yPos):
self.x = xPos
self.y = yPos
self.th = 32
self.tw = 32
def checkCollision(self, otherSprite):
if (self.x < otherSprite.x + otherSprite.tw and otherSprite.x ... | self.im = loadImage("block.png") |
<|file_name|>sprites.py<|end_file_name|><|fim▁begin|>class Sprite(object):
def __init__(self, xPos, yPos):
self.x = xPos
self.y = yPos
self.th = 32
self.tw = 32
def checkCollision(self, otherSprite):
if (self.x < otherSprite.x + otherSprite.tw and otherSprite.x ... | if self.state == "visible":
image(self.im, self.x, self.y) |
<|file_name|>sprites.py<|end_file_name|><|fim▁begin|>class Sprite(object):
def __init__(self, xPos, yPos):
self.x = xPos
self.y = yPos
self.th = 32
self.tw = 32
def checkCollision(self, otherSprite):
if (self.x < otherSprite.x + otherSprite.tw and otherSprite.x ... | return True |
<|file_name|>sprites.py<|end_file_name|><|fim▁begin|>class Sprite(object):
def __init__(self, xPos, yPos):
self.x = xPos
self.y = yPos
self.th = 32
self.tw = 32
def checkCollision(self, otherSprite):
if (self.x < otherSprite.x + otherSprite.tw and otherSprite.x ... | return False |
<|file_name|>sprites.py<|end_file_name|><|fim▁begin|>class Sprite(object):
def __init__(self, xPos, yPos):
self.x = xPos
self.y = yPos
self.th = 32
self.tw = 32
def checkCollision(self, otherSprite):
if (self.x < otherSprite.x + otherSprite.tw and otherSprite.x ... | if (self.x >= wall.x - self.d and
(self.x + 32 <= wall.x + 32 + self.d)):
return False |
<|file_name|>sprites.py<|end_file_name|><|fim▁begin|>class Sprite(object):
def __init__(self, xPos, yPos):
self.x = xPos
self.y = yPos
self.th = 32
self.tw = 32
def checkCollision(self, otherSprite):
if (self.x < otherSprite.x + otherSprite.tw and otherSprite.x ... | return False |
<|file_name|>sprites.py<|end_file_name|><|fim▁begin|>class Sprite(object):
def __init__(self, xPos, yPos):
self.x = xPos
self.y = yPos
self.th = 32
self.tw = 32
def checkCollision(self, otherSprite):
if (self.x < otherSprite.x + otherSprite.tw and otherSprite.x ... | if self.state == "walking":
self.im = self.walkR[frameCount % 8]
self.dx = self.speed
elif self.state == "standing":
self.im = self.standing
self.dx = 0
elif self.state == "falling":
self.im = self.fallin... |
<|file_name|>sprites.py<|end_file_name|><|fim▁begin|>class Sprite(object):
def __init__(self, xPos, yPos):
self.x = xPos
self.y = yPos
self.th = 32
self.tw = 32
def checkCollision(self, otherSprite):
if (self.x < otherSprite.x + otherSprite.tw and otherSprite.x ... | self.im = self.walkR[frameCount % 8]
self.dx = self.speed |
<|file_name|>sprites.py<|end_file_name|><|fim▁begin|>class Sprite(object):
def __init__(self, xPos, yPos):
self.x = xPos
self.y = yPos
self.th = 32
self.tw = 32
def checkCollision(self, otherSprite):
if (self.x < otherSprite.x + otherSprite.tw and otherSprite.x ... | self.im = self.standing
self.dx = 0 |
<|file_name|>sprites.py<|end_file_name|><|fim▁begin|>class Sprite(object):
def __init__(self, xPos, yPos):
self.x = xPos
self.y = yPos
self.th = 32
self.tw = 32
def checkCollision(self, otherSprite):
if (self.x < otherSprite.x + otherSprite.tw and otherSprite.x ... | self.im = self.falling
self.dx = 0
self.dy = 5 |
<|file_name|>sprites.py<|end_file_name|><|fim▁begin|>class Sprite(object):
def __init__(self, xPos, yPos):
self.x = xPos
self.y = yPos
self.th = 32
self.tw = 32
def checkCollision(self, otherSprite):
if (self.x < otherSprite.x + otherSprite.tw and otherSprite.x ... | if self.state == "walking":
self.im = self.walkL[frameCount % 8]
self.dx = -self.speed
elif self.state == "standing":
self.im = self.standing
self.dx = 0
elif self.state == "falling":
self.im = self.falli... |
<|file_name|>sprites.py<|end_file_name|><|fim▁begin|>class Sprite(object):
def __init__(self, xPos, yPos):
self.x = xPos
self.y = yPos
self.th = 32
self.tw = 32
def checkCollision(self, otherSprite):
if (self.x < otherSprite.x + otherSprite.tw and otherSprite.x ... | self.im = self.walkL[frameCount % 8]
self.dx = -self.speed |
<|file_name|>sprites.py<|end_file_name|><|fim▁begin|>class Sprite(object):
def __init__(self, xPos, yPos):
self.x = xPos
self.y = yPos
self.th = 32
self.tw = 32
def checkCollision(self, otherSprite):
if (self.x < otherSprite.x + otherSprite.tw and otherSprite.x ... | self.im = self.standing
self.dx = 0 |
<|file_name|>sprites.py<|end_file_name|><|fim▁begin|>class Sprite(object):
def __init__(self, xPos, yPos):
self.x = xPos
self.y = yPos
self.th = 32
self.tw = 32
def checkCollision(self, otherSprite):
if (self.x < otherSprite.x + otherSprite.tw and otherSprite.x ... | self.im = self.falling
self.dx = 0
self.dy = 5 |
<|file_name|>sprites.py<|end_file_name|><|fim▁begin|>class Sprite(object):
def __init__(self, xPos, yPos):
self.x = xPos
self.y = yPos
self.th = 32
self.tw = 32
def checkCollision(self, otherSprite):
if (self.x < otherSprite.x + otherSprite.tw and otherSprite.x ... | self.dx = 0 |
<|file_name|>sprites.py<|end_file_name|><|fim▁begin|>class Sprite(object):
def __init__(self, xPos, yPos):
self.x = xPos
self.y = yPos
self.th = 32
self.tw = 32
def checkCollision(self, otherSprite):
if (self.x < otherSprite.x + otherSprite.tw and otherSprite.x ... | self.x = 0 |
<|file_name|>sprites.py<|end_file_name|><|fim▁begin|>class Sprite(object):
def __init__(self, xPos, yPos):
self.x = xPos
self.y = yPos
self.th = 32
self.tw = 32
def checkCollision(self, otherSprite):
if (self.x < otherSprite.x + otherSprite.tw and otherSprite.x ... | self.x = 640 -self.tw |
<|file_name|>sprites.py<|end_file_name|><|fim▁begin|>class Sprite(object):
def __init__(self, xPos, yPos):
self.x = xPos
self.y = yPos
self.th = 32
self.tw = 32
def checkCollision(self, otherSprite):
if (self.x < otherSprite.x + otherSprite.tw and otherSprite.x ... | image(self.im, self.x, self.y) |
<|file_name|>sprites.py<|end_file_name|><|fim▁begin|>class Sprite(object):
def <|fim_middle|>(self, xPos, yPos):
self.x = xPos
self.y = yPos
self.th = 32
self.tw = 32
def checkCollision(self, otherSprite):
if (self.x < otherSprite.x + otherSprite.tw and otherSpr... | __init__ |
<|file_name|>sprites.py<|end_file_name|><|fim▁begin|>class Sprite(object):
def __init__(self, xPos, yPos):
self.x = xPos
self.y = yPos
self.th = 32
self.tw = 32
def <|fim_middle|>(self, otherSprite):
if (self.x < otherSprite.x + otherSprite.tw and otherSprite.x ... | checkCollision |
<|file_name|>sprites.py<|end_file_name|><|fim▁begin|>class Sprite(object):
def __init__(self, xPos, yPos):
self.x = xPos
self.y = yPos
self.th = 32
self.tw = 32
def checkCollision(self, otherSprite):
if (self.x < otherSprite.x + otherSprite.tw and otherSprite.x ... | __init__ |
<|file_name|>sprites.py<|end_file_name|><|fim▁begin|>class Sprite(object):
def __init__(self, xPos, yPos):
self.x = xPos
self.y = yPos
self.th = 32
self.tw = 32
def checkCollision(self, otherSprite):
if (self.x < otherSprite.x + otherSprite.tw and otherSprite.x ... | loadPics |
<|file_name|>sprites.py<|end_file_name|><|fim▁begin|>class Sprite(object):
def __init__(self, xPos, yPos):
self.x = xPos
self.y = yPos
self.th = 32
self.tw = 32
def checkCollision(self, otherSprite):
if (self.x < otherSprite.x + otherSprite.tw and otherSprite.x ... | checkWall |
<|file_name|>sprites.py<|end_file_name|><|fim▁begin|>class Sprite(object):
def __init__(self, xPos, yPos):
self.x = xPos
self.y = yPos
self.th = 32
self.tw = 32
def checkCollision(self, otherSprite):
if (self.x < otherSprite.x + otherSprite.tw and otherSprite.x ... | move |
<|file_name|>sprites.py<|end_file_name|><|fim▁begin|>class Sprite(object):
def __init__(self, xPos, yPos):
self.x = xPos
self.y = yPos
self.th = 32
self.tw = 32
def checkCollision(self, otherSprite):
if (self.x < otherSprite.x + otherSprite.tw and otherSprite.x ... | display |
<|file_name|>sprites.py<|end_file_name|><|fim▁begin|>class Sprite(object):
def __init__(self, xPos, yPos):
self.x = xPos
self.y = yPos
self.th = 32
self.tw = 32
def checkCollision(self, otherSprite):
if (self.x < otherSprite.x + otherSprite.tw and otherSprite.x ... | __init__ |
<|file_name|>sprites.py<|end_file_name|><|fim▁begin|>class Sprite(object):
def __init__(self, xPos, yPos):
self.x = xPos
self.y = yPos
self.th = 32
self.tw = 32
def checkCollision(self, otherSprite):
if (self.x < otherSprite.x + otherSprite.tw and otherSprite.x ... | loadPics |
<|file_name|>sprites.py<|end_file_name|><|fim▁begin|>class Sprite(object):
def __init__(self, xPos, yPos):
self.x = xPos
self.y = yPos
self.th = 32
self.tw = 32
def checkCollision(self, otherSprite):
if (self.x < otherSprite.x + otherSprite.tw and otherSprite.x ... | display |
<|file_name|>test_sql.py<|end_file_name|><|fim▁begin|>#
# GeoCoon - GIS data analysis library based on Pandas and Shapely
#
# Copyright (C) 2014 by Artur Wroblewski <wrobell@pld-linux.org>
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as ... | from shapely.geometry import Point
from geocoon.sql import read_sql
from geocoon.core import GeoDataFrame, PointSeries |
<|file_name|>test_sql.py<|end_file_name|><|fim▁begin|>#
# GeoCoon - GIS data analysis library based on Pandas and Shapely
#
# Copyright (C) 2014 by Artur Wroblewski <wrobell@pld-linux.org>
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as ... | """
Test SQL GeoCoon SQL routines.
"""
@mock.patch('pandas.io.sql.read_sql')
def test_read_sql(self, f_sql):
"""
Test SQL data frame read
"""
points = Point(1, 1), Point(2, 2), Point(3, 3)
data = {
'a': PointSeries([p.wkb for p in points]),
... |
<|file_name|>test_sql.py<|end_file_name|><|fim▁begin|>#
# GeoCoon - GIS data analysis library based on Pandas and Shapely
#
# Copyright (C) 2014 by Artur Wroblewski <wrobell@pld-linux.org>
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as ... | """
Test SQL data frame read
"""
points = Point(1, 1), Point(2, 2), Point(3, 3)
data = {
'a': PointSeries([p.wkb for p in points]),
'b': list(range(3)),
}
data = GeoDataFrame(data)
data = data[['a', 'b']]
f_sql.return_value ... |
<|file_name|>test_sql.py<|end_file_name|><|fim▁begin|>#
# GeoCoon - GIS data analysis library based on Pandas and Shapely
#
# Copyright (C) 2014 by Artur Wroblewski <wrobell@pld-linux.org>
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as ... | test_read_sql |
<|file_name|>tasks.py<|end_file_name|><|fim▁begin|>from celery.task import Task
import requests<|fim▁hole|>class StracksFlushTask(Task):
def run(self, url, data):
requests.post(url + "/", data=data)<|fim▁end|> | |
<|file_name|>tasks.py<|end_file_name|><|fim▁begin|>from celery.task import Task
import requests
class StracksFlushTask(Task):
<|fim_middle|>
<|fim▁end|> | def run(self, url, data):
requests.post(url + "/", data=data) |
<|file_name|>tasks.py<|end_file_name|><|fim▁begin|>from celery.task import Task
import requests
class StracksFlushTask(Task):
def run(self, url, data):
<|fim_middle|>
<|fim▁end|> | requests.post(url + "/", data=data) |
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