Dataset Viewer
Auto-converted to Parquet Duplicate
statement
stringlengths
52
138
label
stringclasses
2 values
If PersonX is rarely very mean to PersonY, then PersonX needs look out for person y wellbeing
True
If PersonX does not lend PersonY, then the intention of PersonX is to have to spend
True
If PersonX does not invite PersonY over for dinner, then the effect of PersonY is lose trust in
True
If PersonX dissuades PersonY from leaving, then PersonX needs to want personY to stay
True
If PersonX does not take care of PersonX's children, then the intention of PersonX is go out at night
True
If PersonX disapproves asking PersonX's manager, then the reaction of PersonX is against it
True
If PersonX does not make PersonY's dream come true, then the effect of PersonX is broken up with
True
If PersonX halts paying PersonY's friend, then PersonX wants encourage personY's friend to pay for themselves
True
If PersonX does not prick PersonY's finger, then the attribute of PersonX is germaphobic
True
If PersonX discontinues sitting at PersonY's table, then the reaction of PersonY is confused
True
If PersonX spends no time with PersonY, then the effect of PersonY is learns to do things alone
True
If PersonX no longer agrees to a date, then the effect of PersonY is lonely
True
If PersonX has problem with loving PersonY enough, then PersonX wants spend more time with y
True
If PersonX barely keeps PersonY from falling, then the attribute of PersonX is lifesaving
True
If PersonX remains silent and doesn't share with PersonY., then the attribute of PersonX is secretive
True
If PersonX never helps PersonY., then the attribute of PersonX is unhelpful
True
If PersonX does not find PersonX's dad, then the attribute of PersonX is abandoned
True
If PersonX does not give PersonY a home, then the attribute of PersonX is careful
True
If PersonX forbids themselves from leaving PersonY in the lurch, then the effect of PersonX is is stuck helping PersonY
True
If PersonX does not find my dog, then PersonX wants post a missing dog ad
True
If PersonX does not do one's duty, then the reaction of PersonX is ashamed
True
If PersonX unties PersonY's hair, then the reaction of PersonX is happy
True
If PersonX does not bring PersonY's lunch, then the intention of PersonX is order takeout for lunch
True
If PersonX does not spake unto PersonY, then the reaction of PersonY is scorned
True
If PersonX does not create PersonY atmosphere, then the reaction of PersonY is ignored
True
If PersonX no longer beats PersonY's personal record, then the effect of PersonX is stresses over record
True
If PersonX does not go to the hardware store, then PersonX wants to go the grocery
True
If PersonX does not marry PersonY, then the reaction of PersonX is relieved
True
If PersonX in no way meets PersonY's parents, then PersonY want meet up
True
If Person X never goes to Person Y's home, then the intention of PersonX is to never see them again
True
If PersonX disestablishes PersonX's authority, then PersonX wants avoid responsibility
True
If PersonX does not stress PersonY out, then the reaction of PersonY is centered
True
If PersonX does not change PersonY's views, then the attribute of PersonX is political
True
If PersonX is not cooking dinner, then the intention of PersonX is to relax
True
If PersonX does not start talking to PersonY, then the effect of PersonY is Thanks person X is unfriendly
True
If PersonX makes no attempt to ask my neighbor, then PersonX wants avoid neighbor
True
If PersonX does not keep in touch with PersonY, then the intention of PersonX is maintain privacy
True
If PersonX does not deliver mail, then PersonX wants send any other documents form
True
If PersonX does not announce the winners, then PersonY want answers
True
If PersonX does not serve PersonY well, then PersonX needs help personY with something
True
If PersonX does not give PersonY a massage, then the intention of PersonX is to avoid sending the wrong message
True
If PersonX does not give PersonY a break, then PersonY want to get X to let them break the rule
True
If PersonX does not invite all of PersonY's friends, then PersonY want make PersonX feel like a real jerk
True
If PersonX does not get flowers, then the attribute of PersonX is unconcerned
True
If PersonX disapproves keeping PersonY awake, then the reaction of PersonY is unsure
True
If PersonX does not see PersonY in PersonZ's office, then PersonX needs go check the office
True
If PersonX does not make PersonY approach, then PersonX needs avoid personY
True
If PersonX on no condition visits PersonX's parents, then the intention of PersonX is to avoid toxic people
True
If PersonX does not break my arm, then PersonX wants to check to make sure
True
If PersonX does not tell PersonY the things, then PersonX wants to silent
True
If PersonX does not write PersonY letter, then the intention of PersonX is to contact person y at a later time
True
If PersonX is not going to PersonY, then PersonX wants remain independent
True
If PersonX not by any means receives an award, then the attribute of PersonX is untalented
True
If PersonX did not bring PersonY's daughter, then the attribute of PersonX is solitary
True
If PersonX under no circumstances works with children, then the intention of PersonX is stay away from kids
True
If PersonX does not plant a garden in PersonY's backyard, then the reaction of PersonY is upset
True
If PersonX does not pack all PersonY's things, then PersonX needs to get a suitcase
True
If PersonX dislikes PersonY very much, then PersonX needs to have had a falling out with PersonY
True
If PersonX does not go fishing with PersonX's dad, then the intention of PersonX is stay home
True
If PersonX does not clip PersonY's wings, then the reaction of PersonX is helpful
True
If PersonX does not go home for the day, then PersonX wants to stay
True
If PersonX does not educate PersonX's children, then the intention of PersonX is their children to figure things out themselves
True
If PersonX does not paint PersonY's bedroom walls, then PersonY want paint their own walls
True
If PersonX does not get PersonY's stuff, then the reaction of PersonY is annoyed
True
If PersonX does not step away from PersonY, then the effect of PersonY is gets crowded
True
If PersonX refuses to get PersonY a present, then the reaction of PersonX is low
True
If PersonX under no circumstances offer PersonX's condolences, then the reaction of PersonY is grieving
True
If PersonX becomes a unprofessional gamer, then the attribute of PersonX is adventurous
True
If PersonX does not lie behind PersonY, then PersonX needs be ready for sleep
True
If PersonX does not turn PersonY's back on PersonY, then PersonX wants to be there for them
True
If PersonX does not beat PersonY, then PersonX needs to challenge Y to a game
True
If PersonX does not force PersonY's hand, then PersonX wants reach a compromise
True
If PersonX is not in a car accident, then the attribute of PersonX is unharmed
True
If PersonX dissatisfies PersonY's desires, then PersonX needs loose interest or be naive about person y interests
True
If PersonX does not sweep the floor, then the attribute of PersonX is careless
True
If PersonX does not cook chicken, then the reaction of PersonX is went out
True
If PersonX brings PersonY nothing, then the effect of PersonX is is asked for a present
True
If PersonX does not ask PersonY's friend for advice, then the reaction of PersonX is independent
True
If PersonX does not sleep in PersonY's bed, then the intention of PersonX is to not disturb anything in PersonY's room
True
If PersonX does not give PersonY a promotion, then the intention of PersonX is Y to earn the promotion
True
If PersonX does not cut PersonY's arm, then PersonX wants to make them happy
True
If PersonX does not run after PersonY, then the intention of PersonX is to not be creepy
True
If PersonX does not paint PersonY's bedroom walls, then the reaction of PersonX is unbothered
True
If PersonX does not change my mind, then the effect of PersonX is They're frustrated
True
If PersonX does not brings PersonY's family, then PersonX wants take notes
True
If PersonX does not taunt PersonY, then the attribute of PersonX is caring
True
If PersonX opposes reading PersonY's letters, then the attribute of PersonX is careful
True
If PersonX is not cheating on PersonY, then PersonX wants to make PersonY happy
True
If PersonX disobeys PersonY's commands, then the reaction of PersonX is ashamed
True
If PersonX does not paint PersonY's house, then the reaction of PersonY is irked
True
If PersonX does not become very good, then the attribute of PersonX is uninspired
True
If PersonX does not tell PersonY the truth, then PersonX wants to get away from personY
True
If PersonX does not tell PersonY not to worry, then the reaction of PersonX is glad the problem is not theirs
True
If PersonX stops coming close to PersonY, then the intention of PersonX is to not scare person Y
True
If PersonX does not play professional baseball, then PersonX wants play some sport
True
If PersonX doesn't eat it, then the attribute of PersonX is picky
True
If PersonX avoids seeing PersonY's family., then the attribute of PersonX is shady
True
If PersonX does not hold PersonY at arm's length, then PersonX wants to kiss PersonY
True
If PersonX dislikes the song, then the effect of PersonX is cringes at the song
True
If PersonX does not give you PersonY answer, then the intention of PersonX is to keep it to themself
True
End of preview. Expand in Data Studio
README.md exists but content is empty.
Downloads last month
5